MW: исправлена ошибка «Спасительного тумана» при выборе цели с самым низким здоровьем
Оригинальный текст Blizzard
Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
World of Warcraft · Журнал класса
Игровые изменения по официальным заметкам Blizzard.
1–20 из 27 · всего 48 изменений
Сбросить фильтрыResolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
Fixed an issue where Transcendence: Transfer could be used while silenced if talented into Transcendence: Linked Spirits.
Quick Sip now purifies 8% of current Stagger amount each time you gain 3 seconds of Stagger duration (was 5%). Pretense of Instability grants 10% dodge for 8 seconds after drinking a Brew (was 5 seconds).
Invigorating Mists healing increased by 15%. Enveloping Mist healing increased by 15%. Does not apply in PvP combat.
All healing increased by 5%. Does not apply to PvP combat. Vivify healing increased by 15%. Does not apply to PvP combat. Sheilun’s Gift healing increased by 15%. Does not apply to PvP combat.
Melee auto-attack damage increased by 25%. Does not apply to PvP combat. Dual Threat damage increased by 20%. Does not apply to PvP combat. Rising Sun Kick damage increased by 8%. Does not apply to PvP combat.
All healing done increased by 5%. The Venomous Abyss 4-piece set bonus chance to activate has been increased to 25% (was 20%).
All ability damage increased by 4%. Does not affect PvP combat.
All damage increased by 3%. Celestial Brew and Celestial Infusion absorb value increased by 20%.
All healing increased by 8%. Does not affect PvP combat. Venomous Abyss 4-piece set bonus updated – Activation rate increased by 33%.
Chi Transfer now causes Touch of Death to heal you for 60% of damage it deals (was 50%).
Vigorous Expulsion increases Expel Harm's healing by 6% (was 5%).
Silent Sanctuary healing increased by 25%.
Stagger reduction from Staggering Strikes increased by 25%. Spirit of the Ox chance to generate a healing sphere increased by 20%. Celestial Brew and Celestial Infusion absorb increased by 150% and cooldown increased by 100%. Awakening Spirit's maximum absorb value increased by 25%. Vital Flame heals for 50% of Fire or Nature damage dealt (was 40%). The following buffs are now tracked in the Cooldown Manager: Fuel on the Fire, Hot Potato, Scorched, Crackling Jade Lightning, and August Blessing.
New Talent: Vital Expenditure – Soothing Mist's healing is increased by 300%, but its mana cost is increased by 200%. Choice node with Dancing Mists. Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4. All healing reduced by 3%. Mastery: Gust of Mist healing increased by 50%. Spinning Crane Kick damage decreased by 7%. Way of the Crane now transfers 280% of damage done (was 340%). Jadefire Teachings now increases Ancient Teaching's transfer amount by 320% (was 270%). Morning Breeze effectiveness reduced by 60%. Fixed an issue that caused Temple Training’s Spinning Crane Kick damage increase to apply to Mistweaver.
Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4. Melee auto-attack damage increased by 30%. Zenith Stomp damage reduced by 30%. Blackout Kick damage increased by 50%. Tiger Palm damage increased by 200%. Dual Threat damage increased by 30%. Spinning Crane Kick damage decreased by 12%. Whirling Dragon Punch area of effect damage increased by 30%. Jade Ignition damage increased by 50%. Weapon of Wind now increases damage during Zenith by 5% (was 10%). Apex Talent: Tigereye Brew (Rank 2) now increases Critical Strike damage by 5%/10% (was 10%/20%). Vivify healing increased by 25%. Expel Harm healing increased by 25%. Combat Wisdom now increases Stamina by 5%. Calming Presence now reduces damage taken by 10% (was 6%). Celestial Conduit damage reduced by 25%. Temple Training increases the damage of Fists of Fury and Spinning Crane Kick by 30% (was 10%).
Harmonic Surge has been redesigned – Casting Celestial Brew or Celestial Infusion grants 2 charges of Potential Energy. Your next cast of Tiger Palm or Vivify consumes all charges of Potential Energy to cause a Harmonic Surge. Harmonic Surge: For each charge of Potential Energy, deal Nature damage to your target and nearby enemies, and heal up to 5 allies. Damage and healing increased per stack of Potential Energy consumed. Potential Energy has been redesigned – Casting Keg Smash grants a charge of Potential Energy. Coalescence’s tooltip has been adjusted for clarity, and it now applies its own distinct periodic healing and damage effect. Several tooltips have been updated to clarify that they interact with both Celestial Brew and Celestial Infusion.
All healing reduced by 5%. Sheilun's Gift's healing is increased by 5% per cloud consumed (was 10%). Spiritfont now reduces Enveloping Mist cast time by 50%. Way of the Serpent no longer causes Soothing Mist and Crackling Jade Lightning to be cast while moving. This is now default behavior. Emperor’s Elixir’s tooltip has been adjusted to better reflect its effect. Inner Compass now rotates its stances on an 8 second timer. Harmonic Surge has been redesigned – Casting Thunder Focus Tea grants 2 charges of Potential Energy. Your next cast of Tiger Palm or Vivify consumes all charges of Potential Energy to cause a Harmonic Surge. Harmonic Surge: For each charge of Potential Energy, deal Nature damage to your target and nearby enemies, and heal up to 5 allies. Damage and healing increased per stack of Potential Energy consumed. Potential Energy has been redesigned – Casting Rising Sun Kick or Rushing Wind Kick grants a charge of Potential Energy. Coalescence’s tooltip has been adjusted for clarity, and it now applies its own distinct periodic healing and damage effect. Several tooltips have been updated to clarify that they interact with both Celestial Brew and Celestial Infusion.
Crashing Fists has been redesigned – Fists of Fury damage is increased by 20% (was extends duration by 1 second). Tigereye Brew (Rank 1) has been redesigned – Every 3 Chi spent generates Tigereye Brew. Zenith consumes up to 20 Tigereye Brew stacks to increase your critical strike chance for its duration by 1% per stack. Generates quickly up to 10 stacks while out of combat and may generate up a maximum of 30 stacks. Tigereye Brew (Rank 3) has been redesigned – Zenith now grants access to 2 additional Zenith Stomps. Xuen's Battlegear may now additionally trigger from Spinning Crane Kick, reducing the cooldown of Fists of Fury by 0.5 seconds for each unique target struck, up to 2.5 seconds. Zenith Stomp now generates 2 Chi. Zenith no longer generates 2 Chi on cast.
Meditative Focus now increases Blackout Combo's increase to Tiger Palm by an additional 100% (was 50%) and increases Press the Advantage's Nature damage by an additional 100% (was 50%). Way of a Thousand Strikes increases vitality stored by 60% (was 30%) and Path of Resurgence increases vitality stored by 50% (was 25%). Aspect of Harmony now generates vitality based on 25% of damage dealt and 12% of effective healing (was 15% and 7%, respectively).