MW: исправлена ошибка «Спасительного тумана» при выборе цели с самым низким здоровьем
Оригинальный текст Blizzard
Resolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
World of Warcraft · Журнал класса
Игровые изменения по официальным заметкам Blizzard.
1–20 из 48 · всего 48 изменений
Сбросить фильтрыResolved an issue that caused the Mistline talent to sometimes not properly heal the lowest health target.
Conduit of the Celestials: Celestial Conduit healing increased by 35% in PvP combat. Conduit of the Celestials: Strength of the Black Ox absorb increased by 25% in PvP combat.
Fixed an issue where Transcendence: Transfer could be used while silenced if talented into Transcendence: Linked Spirits.
Perpetual Paralysis (PvP Talent) spread range increased to 15 yards (was 10 yards).
Quick Sip now purifies 8% of current Stagger amount each time you gain 3 seconds of Stagger duration (was 5%). Pretense of Instability grants 10% dodge for 8 seconds after drinking a Brew (was 5 seconds).
Invigorating Mists healing increased by 15%. Enveloping Mist healing increased by 15%. Does not apply in PvP combat.
Increased the effectiveness of Tank specialization PvP talents that apply Focused Assault: Death Knight’s Murderous Intent, Demon Hunter’s Tormentor, Druid’s Alpha Challenge, Monk’s Admonishment, Paladin’s Inquisition, and Warrior’s Oppressor. Focused Assault now stacks to 6 times (was 5). Duration increased to 10 seconds (was 6 seconds). Cooldown reduced to 15 seconds (was 20 seconds). Range increased to 15 yards (was 10 yards).
Mighty Ox Kick (PvP Talent) cooldown reduced to 20 seconds (was 30 seconds).
Healing Sphere (PvP Talent) now allows maximum of 5 Healing Spheres to be active at a time (was 3). Healing Sphere (PvP Talent) healing increased by 100%.
Perpetual Paralysis (PvP Talent) now spreads to 3 targets (was 2). Perpetual Paralysis (PvP Talent) now prefers player targets.
Fixed an issue that caused PvP adjustments to Windwalker’s Celestial Conduit and Flurry Strikes to apply in PvE as well.
All healing increased by 5%. Does not apply to PvP combat. Vivify healing increased by 15%. Does not apply to PvP combat. Sheilun’s Gift healing increased by 15%. Does not apply to PvP combat.
Melee auto-attack damage increased by 25%. Does not apply to PvP combat. Dual Threat damage increased by 20%. Does not apply to PvP combat. Rising Sun Kick damage increased by 8%. Does not apply to PvP combat.
Conduit of the Celestials: Celestial Conduit damage increased by 50% in PvP combat. Shado-Pan: Flurry Strikes damage reduced by 15% in PvP combat.
All healing done increased by 5%. The Venomous Abyss 4-piece set bonus chance to activate has been increased to 25% (was 20%).
All ability damage increased by 4%. Does not affect PvP combat.
Fixed an issue where Soothing Mist could rarely cause the incorrect aura to be canceled.
All damage increased by 3%. Celestial Brew and Celestial Infusion absorb value increased by 20%.
Fixed an issue where Hot Trub PvP talent was incorrectly counting as both a Disorient and an Incapacitate. It now counts as an Incapacitate only.
Rushing Wind Kick damage reduced by 20% in PvP combat. Rising Sun Kick damage reduced by 10% in PvP combat. Tigereye Brew now increases critical strike damage by 3/6% in PvP combat (was 5/10%).